Project: NeuroTrainer
2022
Unity 3D, VR, MRI
Research partner
Researcher: Daniel Kiss
Affiliation: HUG
Objectives
A virtual reality tool for viewing health data from MRI, CT, and similar scanners.
Tools & Technologies
Unity, C#, Shaders, HLSL
Challenge
This project presented two major challenges. The first is the display of IRM data, which is presented as a "3D Texture" of sorts. This required the creation of a specific HLSL shader for this data.
The second challenge concerns the volume of data. An MRI scanner can very easily reach a hundred GB, so it's important to split up the data to avoid lags, which are very annoying in VR.